libslic3r
Library for generating gcode from 3d models
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This is the complete list of members for Slic3r::ModelInstance, including all inherited members.
get_object() const | Slic3r::ModelInstance | inline |
ModelObject class | Slic3r::ModelInstance | friend |
offset | Slic3r::ModelInstance | |
rotation | Slic3r::ModelInstance | |
scaling_factor | Slic3r::ModelInstance | |
scaling_vector | Slic3r::ModelInstance | |
transform_bounding_box(const BoundingBoxf3 &bbox, bool dont_translate=false) const | Slic3r::ModelInstance | |
transform_mesh(TriangleMesh *mesh, bool dont_translate=false) const | Slic3r::ModelInstance | |
transform_mesh_bounding_box(const TriangleMesh *mesh, bool dont_translate=false) const | Slic3r::ModelInstance | |
transform_polygon(Polygon *polygon) const | Slic3r::ModelInstance | |
x_rotation | Slic3r::ModelInstance | |
y_rotation | Slic3r::ModelInstance | |
z_translation | Slic3r::ModelInstance |