libslic3r
Library for generating gcode from 3d models
Slic3r::Point3 Member List

This is the complete list of members for Slic3r::Point3, including all inherited members.

align_to_grid(const Point &spacing, const Point &base=Point(0, 0))Slic3r::Point
ccw(const Point &p1, const Point &p2) constSlic3r::Point
ccw(const Line &line) constSlic3r::Point
ccw_angle(const Point &p1, const Point &p2) constSlic3r::Point
coincides_with(const Point3 &point3) constSlic3r::Point3inline
Slic3r::Point::coincides_with(const Point &point) constSlic3r::Pointinline
coincides_with_epsilon(const Point &point) constSlic3r::Point
distance_to(const Point &point) constSlic3r::Point
distance_to(const Line &line) constSlic3r::Point
dump_perl() constSlic3r::Point
nearest_point(const Points &points, Point *point) constSlic3r::Point
nearest_point_index(const Points &points) constSlic3r::Point
nearest_point_index(const PointConstPtrs &points) constSlic3r::Point
nearest_point_index(const PointPtrs &points) constSlic3r::Point
nearest_waypoint(const Points &points, const Point &dest, Point *point) constSlic3r::Point
nearest_waypoint_index(const Points &points, const Point &point) constSlic3r::Point
negative() constSlic3r::Point
new_scale(coordf_t x, coordf_t y)Slic3r::Pointinlinestatic
new_scale(Pointf p)Slic3r::Pointstatic
operator!=(const Point &rhs) constSlic3r::Pointinline
operator==(const Point &rhs) constSlic3r::Point
perp_distance_to(const Line &line) constSlic3r::Point
Point(coord_t _x=0, coord_t _y=0)Slic3r::Pointinline
Point(int _x, int _y)Slic3r::Pointinline
Point(long long _x, long long _y)Slic3r::Pointinline
Point(double x, double y)Slic3r::Point
Point3(coord_t _x=0, coord_t _y=0, coord_t _z=0)Slic3r::Point3inlineexplicit
projection_onto(const MultiPoint &poly) constSlic3r::Point
projection_onto(const Line &line) constSlic3r::Point
rotate(double angle)Slic3r::Point
rotate(double angle, const Point &center)Slic3r::Point
rotated(double angle) constSlic3r::Pointinline
rotated(double angle, const Point &center) constSlic3r::Pointinline
scale(double factor)Slic3r::Point
translate(double x, double y)Slic3r::Point
translate(const Vector &vector)Slic3r::Point
vector_to(const Point &point) constSlic3r::Point
wkt() constSlic3r::Point
xSlic3r::Point
ySlic3r::Point
zSlic3r::Point3