#include <BoundingBox.hpp>
◆ BoundingBox() [1/4]
Slic3r::BoundingBox::BoundingBox |
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inline |
◆ BoundingBox() [2/4]
Slic3r::BoundingBox::BoundingBox |
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const Point & |
pmin, |
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const Point & |
pmax |
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) |
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inline |
◆ BoundingBox() [3/4]
Slic3r::BoundingBox::BoundingBox |
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const Points & |
points | ) |
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inline |
◆ BoundingBox() [4/4]
Slic3r::BoundingBox::BoundingBox |
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const Lines & |
lines | ) |
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◆ polygon() [1/2]
void Slic3r::BoundingBox::polygon |
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Polygon * |
polygon | ) |
const |
◆ polygon() [2/2]
Polygon Slic3r::BoundingBox::polygon |
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| ) |
const |
◆ rotate() [1/2]
void Slic3r::BoundingBox::rotate |
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double |
angle | ) |
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inline |
◆ rotate() [2/2]
void Slic3r::BoundingBox::rotate |
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double |
angle, |
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const Point & |
center |
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) |
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inline |
◆ rotated() [1/2]
BoundingBox Slic3r::BoundingBox::rotated |
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double |
angle | ) |
const |
◆ rotated() [2/2]
BoundingBox Slic3r::BoundingBox::rotated |
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double |
angle, |
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const Point & |
center |
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) |
| const |
The documentation for this class was generated from the following files: