libslic3r
Library for generating gcode from 3d models
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#include <BoundingBox.hpp>
Public Member Functions | |
BoundingBoxf () | |
BoundingBoxf (const Pointf &pmin, const Pointf &pmax) | |
BoundingBoxf (const std::vector< Pointf > &points) | |
Public Member Functions inherited from Slic3r::BoundingBoxBase< Pointf > | |
BoundingBoxBase () | |
BoundingBoxBase (const Pointf &pmin, const Pointf &pmax) | |
BoundingBoxBase (const std::vector< Pointf > &points) | |
void | merge (const Pointf &point) |
void | merge (const std::vector< Pointf > &points) |
void | merge (const BoundingBoxBase< Pointf > &bb) |
void | scale (double factor) |
Pointf | size () const |
double | radius () const |
void | translate (coordf_t x, coordf_t y) |
void | offset (coordf_t delta) |
Pointf | center () const |
bool | contains (const Pointf &point) const |
Additional Inherited Members | |
Public Attributes inherited from Slic3r::BoundingBoxBase< Pointf > | |
Pointf | min |
Pointf | max |
bool | defined |
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inline |
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inline |