#include <LayerHeightSpline.hpp>
◆ LayerHeightSpline() [1/2]
Slic3r::LayerHeightSpline::LayerHeightSpline |
( |
| ) |
|
◆ LayerHeightSpline() [2/2]
◆ clear()
void Slic3r::LayerHeightSpline::clear |
( |
| ) |
|
◆ getInterpolatedLayers()
std::vector< coordf_t > Slic3r::LayerHeightSpline::getInterpolatedLayers |
( |
| ) |
const |
◆ getLayerHeightAt()
◆ getOriginalLayers()
std::vector<coordf_t> Slic3r::LayerHeightSpline::getOriginalLayers |
( |
| ) |
const |
|
inline |
◆ hasData()
bool Slic3r::LayerHeightSpline::hasData |
( |
| ) |
|
◆ layerHeightsUpdated()
bool Slic3r::LayerHeightSpline::layerHeightsUpdated |
( |
| ) |
const |
|
inline |
◆ layersUpdated()
bool Slic3r::LayerHeightSpline::layersUpdated |
( |
| ) |
const |
|
inline |
◆ operator=()
◆ setLayers()
bool Slic3r::LayerHeightSpline::setLayers |
( |
std::vector< coordf_t > |
layers | ) |
|
◆ setObjectHeight()
void Slic3r::LayerHeightSpline::setObjectHeight |
( |
coordf_t |
object_height | ) |
|
|
inline |
◆ updateLayerHeights()
bool Slic3r::LayerHeightSpline::updateLayerHeights |
( |
std::vector< coordf_t > |
heights | ) |
|
The documentation for this class was generated from the following files: