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libslic3r
Library for generating gcode from 3d models
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#include <PrintGCode.hpp>
Public Member Functions | |
| PrintGCode (Slic3r::Print &print, std::ostream &_fh) | |
| Constructor. More... | |
| void | output () |
| Perform the export. export is a reserved name in C++, so changed to output. More... | |
| void | process_layer (size_t idx, const Layer *layer, const Points &copies) |
| Process an individual output for export. Writes to the ostream. More... | |
| void | flush_filters () |
| std::string | filter (const std::string &in, bool wait=false) |
| Applies various filters, if enabled. More... | |
| Slic3r::PrintGCode::PrintGCode | ( | Slic3r::Print & | print, |
| std::ostream & | _fh | ||
| ) |
Constructor.
| std::string Slic3r::PrintGCode::filter | ( | const std::string & | in, |
| bool | wait = false |
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| ) |
Applies various filters, if enabled.
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inline |
| void Slic3r::PrintGCode::output | ( | ) |
Perform the export. export is a reserved name in C++, so changed to output.
Process an individual output for export. Writes to the ostream.
data load
1.8.14