libslic3r
Library for generating gcode from 3d models
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#include <SLAPrint.hpp>
Classes | |
class | Layer |
class | SupportPillar |
Public Member Functions | |
SLAPrint (Model *_model) | |
void | slice () |
void | write_svg (const std::string &outputfile) const |
Public Attributes | |
SLAPrintConfig | config |
std::vector< Layer > | layers |
std::vector< SupportPillar > | sm_pillars |
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inline |
void Slic3r::SLAPrint::slice | ( | ) |
void Slic3r::SLAPrint::write_svg | ( | const std::string & | outputfile | ) | const |
SLAPrintConfig Slic3r::SLAPrint::config |
std::vector<Layer> Slic3r::SLAPrint::layers |
std::vector<SupportPillar> Slic3r::SLAPrint::sm_pillars |