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libslic3r
Library for generating gcode from 3d models
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#include <SLAPrint.hpp>
Classes | |
| class | Layer |
| class | SupportPillar |
Public Member Functions | |
| SLAPrint (Model *_model) | |
| void | slice () |
| void | write_svg (const std::string &outputfile) const |
Public Attributes | |
| SLAPrintConfig | config |
| std::vector< Layer > | layers |
| std::vector< SupportPillar > | sm_pillars |
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inline |
| void Slic3r::SLAPrint::slice | ( | ) |
| void Slic3r::SLAPrint::write_svg | ( | const std::string & | outputfile | ) | const |
| SLAPrintConfig Slic3r::SLAPrint::config |
| std::vector<Layer> Slic3r::SLAPrint::layers |
| std::vector<SupportPillar> Slic3r::SLAPrint::sm_pillars |
1.8.14