libslic3r
Library for generating gcode from 3d models
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#include <GCode.hpp>
Public Member Functions | |
Wipe () | |
bool | has_path () |
void | reset_path () |
std::string | wipe (GCode &gcodegen, bool toolchange=false) |
Public Attributes | |
bool | enable |
Polyline | path |
Slic3r::Wipe::Wipe | ( | ) |
bool Slic3r::Wipe::has_path | ( | ) |
void Slic3r::Wipe::reset_path | ( | ) |
std::string Slic3r::Wipe::wipe | ( | GCode & | gcodegen, |
bool | toolchange = false |
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bool Slic3r::Wipe::enable |
Polyline Slic3r::Wipe::path |